Wednesday, December 17, 2014

Fling Machine



Our fling machine was inconsistent. The data wither was in the 60-100 inch range, or misfired and landed in the -20 to 20 inch range. Working with Jake went well, because we respected our ideas and were able to brainstorm many uses for the materials we were given. 

If we were to optimize the design, we would use a stronger base material to prevent bending, and thicker rubber bands to launch the cotton ball further. I don't think we can improve the effectiveness of the team because our team is simply this good. 

I think given the constraints of the fling machine, the teams solved the problem well for the most part. I think that the quality would improve given more time and more supplies.

Wednesday, December 10, 2014

Unit Conversion Project


For our presentation, in an attempt to teach unit conversion, we decided to make it in the Major League Gaming(MLG) parody style. Originally, we had lots of animated GIFs, but the sheer quantity crashed the presentation. Unfortunately, this meant the final presentation was more static than the one we originally put together.