Friday, April 24, 2015

Maker Faire Reflection Post

This week, I worked on modifying the CAD mesh of the maze.

This is the maze in Inventor. I export it to STL for use in Blender.
Here's the maze in Blender. I am currently attempting to texture it using a UV unwrap. Afterwards, I will export it to Unity, where it gets scaled down and incorporated into the overall game.